Philosophy of Computer Games Conference 2016 Consortium

November 1 – 4, 2016

For the first time in its history, the Philosophy of Computer Games Conference will also include a PhD consortium! It will take place on Tuesday the 1st of November 2016 and it is meant for current PhD students or PhD applicants to present and discuss their current or proposed research. The consortium will be organized in a way that will give students a space to receive feedback and suggestions from a panel of mentors and experts in the field of philosophy, game studies, game design, philosophy of technology, and other topics relevant to the themes of the conference.

Format 

Each student will be given a ten-minute slot to illustrate their research proposal, or research that they are currently working on. This will be followed by ten minutes of feedback from the panel of mentors. The consortium will be open to conference attendees as well as the general public. 

Logistics

The PhD consortium will be chaired by Dr. Antonios Liapis and Francesca Borg Taylor-East (both from the University of Malta). It will take place in the Msida campus of the University of Malta, 20 minutes by bus from the main conference venue in Valletta. The deadline for submissions for the PhD consortium is the 12th of September 2016. Applicants will receive a response to their submissions by the 2nd of October 2016. 

Submissions must include an abstract of around 500 words, references, as well as a short biography of the applicant. Please find the template for abstracts here (odt, doc). Submissions should be sent in pdf format to pocg2016phd@gmail.com

Abstracts are not limited to this year's conference theme or to specific perspectives of game studies or philosophy. However, they should be related to digital games, or play, and the humanities. It is worth noting that applicants of the workshop are also invited to submit papers for this year's conference.

Mentors 

Mentors will provide feedback and suggestions to the proposed or current research of applicants after their presentation. We encourage the participants to also identify areas of weakness in their current work, which will encourage the mentors to support the student's knowledge in the field and integrate it with additional bibliographical recommendations.

The mentors for the first Philosophy of Computer Games PhD consortium are:

Prof. Ivan Callus (University of Malta)
Dr. Olli Tapio Leino (City University of Hong Kong)

Prof. Soraj Hongladarom (Chulalongkorn University)
Dr. James Corby (University of Malta)
Dr. Sebastian Möring (University of Potsdam)

Prof. Jos De Mul (Erasmus University Rotterdam)
Dr. Giuliana Fenech (University of Malta)
Dr. Stefano Gualeni (University of Malta)